1StandbyHouse lights down

MikhailTerekhov

Video engineer for LED, projection, media art and live show control.

I build the technical side of a show so the creative side lands on cue. That means media servers, timecode, OSC automation, signal routing and data-driven graphics, all running live at events and esports broadcasts.

Now: Kolla Team at Exness, Cyprus. Before: FISSURE, Belgrade. PIXERA Certified Operator.

Portrait of Mikhail Terekhov
2GoVideo, light, sound

FISSURE Belgrade, Aug 2024 – Nov 2025Visual Systems Operator & Show Control Engineer

Fissure Playground

Tier-1 Counter-Strike and Dota 2 shows at Belgrade Arena. Over one season I rebuilt the screen signal chain, put light, sound, video and effects on one sync system, and moved the on-screen graphics from pre-made files to live data.

FPG CS 2025, opener on one cue
30→1minutes to build the Map Veto scene once veto data arrives
1operator runs the whole show from one playback button
0extra hardware for the web-source veto scenes
  • New signal chainBuilt the screen video chain for FPG Dota from scratch, using lessons from BB Dacha.
  • One-button showEach press sends the right commands to the lighting desk, media server and sound.
  • Live-data graphicsA title controller builds Map Veto and Next Map scenes from two picked teams.
  • Lua in PIXERAA large set of scripts, with the HUD running to the screens from OBS workstations.
Map veto: live-data PICK graphics
FPG logo hit at the peak of the opener
Gameplay feed under moving beams
Stage reveal into the host segment
3More workSmaller projects
4Experience2021 to now

Five years from rental floor to arena stage

  1. Mar 2026 – nowCyprus

    Video Engineer Current

    Exness · Kolla Team

  2. Aug 2024 – Nov 2025Belgrade, Serbia

    Visual Systems Operator & Show Control Engineer

    FISSURE

    • Ran the LED-screen workflow in PIXERA, with timecode and Bitfocus Companion OSC commands driving light, sound and visuals
    • Wrote scripts for dynamic content: in-game HUD and data-driven graphics
    • Worked with technical, design and marketing teams and with external contractors

    Fissure Playground, cue 2

  3. Sept 2021 – Aug 2024Saint Petersburg

    AV Broadcast Engineer

    Freelance

    • Designed and built AV signal-routing schemes for live events and broadcasts
    • Worked with ATEM control systems and broadcast software
  4. May 2024 – Aug 2024Saint Petersburg

    Studio Broadcast Director & AV Engineer

    Business Stream

    • Ran live studio production in vMix: camera signals, audio and signal routing
  5. Aug 2021 – May 2024Saint Petersburg

    Rental Manager

    RENTALL

    • Film equipment rental: Blackmagic, ARRI and RED cameras and lenses, maintenance and client support
5KitTools and papers

Kit and certification

Tools

  • Media serversPIXERA, Disguise Designer, Resolume Arena
  • Show controlBitfocus Companion (OSC, API), timecode
  • BroadcastvMix, Blackmagic ATEM, CasparCG, Barco E2
  • LED processingCOEX, NovaLCT
  • Real-time, 3DUnreal Engine 5, TouchDesigner, Houdini FX (Karma), Blender
  • UI and codeRive, Lua, Python, HTML/CSS/JS, Cursor

Certification

PIXERA Certified Operator certificate issued to Mikhail Terekhov, June 2026

PIXERA Certified Operator

Issuer
PIXERA Campus
Place
Wallern, Austria
Date
June 2026

Skills

  • Show control
  • Show-script writing
  • AV signal routing
  • Signal-flow design
  • Hardware and software setup
  • Data-driven graphics
  • UI and web design
  • Team management
  • Budgeting
  • Camera-flow directing
  • Tempo and rhythm

Education and languages

Study
Saint Petersburg State Institute of Culture, 2020–2024. Studio direction for film, photo and video
Speak
Russian (native), English (professional working)
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